AI Insights · Timothy · October 2023
Top 5 Stickman Games Performance on Unified Platform in Europe Q3 2023
In Q3 2023, the top Stickman games in Europe showcased varied performance trends in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the dynamics of these popular apps.
In the third quarter of 2023, the top Stickman games in Europe displayed diverse performance trends across downloads, revenue, and active users. Here’s a detailed look at how each of these games fared, based on data from Sensor Tower.
Stick Hero - Tower Defense by ROCKET GO GLOBAL PTE. LTD. had a dynamic quarter. Weekly downloads fluctuated, starting at 218.8K in late June and ending at around 128.3K by the end of September. Revenue saw a gradual decline from $160 in late June to $52 by the end of the quarter. The game maintained a strong user base, with active users peaking at 939.4K in late August and stabilizing at approximately 770.9K by the end of September.
Stickman Party: 4 Player Games from Maxim Krivokonev also experienced notable trends. Downloads decreased from 273.7K in late June to 121.5K by the end of September. Revenue peaked at $263 in early August before settling at $125 by the end of the quarter. Active users showed a slight decrease, starting at 3.5M and ending at 2.6M.
Stick War: Legacy by Max Games Studios displayed a relatively stable performance. Weekly downloads hovered around 100K, with a slight dip to 92.8K in mid-September. Revenue peaked at $7.1K in late July, ending the quarter at around $5K. Active users remained steady, with a minor decline from 355.6K in late June to around 300K by the end of September.
Anger of Stick 5 : zombie from Button ENM showed significant fluctuations. Downloads peaked at 156.6K in early August before dropping to 53.3K by the end of September. Revenue varied, reaching $436 in late July and ending at $376 in late September. Active users saw a peak of 507.1K in early August, declining to approximately 211.6K by the end of the quarter.
Red and Blue Stick: Animation from Tingo experienced varied trends. Downloads peaked at 107K in late July and decreased to 40.8K by the end of September. Revenue reached $68 in mid-August, ending at $35 by the quarter's end. Active users saw a high of 677.4K in late July, stabilizing at around 558.6K by the end of September.
For more detailed insights and data on these games, visit Sensor Tower.